___________________________________________ ___________________________________________ __________________AXE_API__________________ ___________________________________________ To use Axe externally, the following jump points are provided in Axe.inc: ################## # api_MainMenu # ################## Inputs: none Outputs: none Opens up the main menu in Axe and returns after quitting. #################### # api_CompileOP1 # #################### Inputs: OP1 = Name of program to compile a = Compile Mode bit 0-2: 0 = No shell 1 = Ion 2 = MirageOS 3 = DoorsCS 4 = Application bit 3 0 = Regular compile 1 = Zoom compile Outputs: none Compiles the program and then returns ################### # api_TokenHook # ################### Inputs: none Outputs: none Enables the Axe token hook then returns. Only replaces tokens when in the editor context of a program that has an Axe header. ####### EXAMPLE USE OF API ###### .nolist #include "ti83plus.inc" #include "Axe.inc" .list #define B_CALL(xxxx) rst 28h \ .dw xxxx .org $9D93 .dw $6DBB Start: in a,(6) ;Get current page push af ;Save it for later ld hl,s_AxeApp ;Get the name of Axe's app .db $E7 ;Copy name to OP1 for search B_CALL(_FindApp) ;Find the application jr c,Quit ;Quit if not found push af ;Save page for use later ld hl,s_AxeSShip ;Get name of program to compile .db $E7 ;Copy name to OP1 for compile pop af ;Restore Axe app page out (6),a ;Make that the current page ld a,api_NoShell ;Compile for no shell call api_CompileOP1 ;COMPILE!!! Quit: pop af ;Restore original page number out (6),a ;Make that the current page ret ;Quit program s_AxeApp: .db $14,"Axe " s_AxeSShip: .db $05,"AXESSHIP" .end